Comments for Tex2D http://www.tex2d.com Games, Graphics and Grogramming Fri, 03 Jul 2009 19:41:02 +0000 hourly 1 https://wordpress.org/?v=4.6.6 Comment on Status update by shash http://www.tex2d.com/2009/07/status-update-6/comment-page-1/#comment-76 Fri, 03 Jul 2009 19:41:02 +0000 http://www.tex2d.com/?p=68#comment-76 Well done, following my advices is the best thing you might do in every situation.

MUHAHAHAHA.

Seriously, it looks nice, and this work can be easily extrapolated if you support other skinning systems (also, doing the classic [0,1] interpolation is always fun to do).

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Comment on Status Update by shash http://www.tex2d.com/2009/07/status-update-5/comment-page-1/#comment-75 Fri, 03 Jul 2009 14:19:39 +0000 http://www.tex2d.com/?p=62#comment-75 Better add interpolation between skeleton key-frames, it’s something you’ll need whenever you’ve to support other skinning methods, and it’s an hour or so of code.

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